AoS Shorts: Your Essential Guide to Age of Sigmar

Gloomspite Gitz Battletome Review (Part 1)

Hey all, I’ve been sent an advance copy of Battletome: Gloomspite Gitz and want to give you an AoS Shorts-style review of the new release. This Gloomspite Gitz review will be in parts – each focusing on different aspects of the new battletome over the coming days.

This review introduces the Gloomspite Gitz and covers the top 10 things you need to know. Subsequent parts will provide a warscroll by warscroll review, slice apart the allegiance abilities, assess battalions, and cover the lore and background. As I write them, I’ll link them here.

For all the preview information we have seen so far from Games Workshop and other sources, check out my all-in-one page.

Gloomspite Gitz

In addition to these written previews, I’m going to be recording a show with Donal Taylor, (@WargamerDonal) the UK’s most infamous grot expert, in the next week or so to dive into the matched play aspects further.

Loonking Donal

I also want to do a follow-up post in a month after the FAQ. This gives us all time to digest the book.

And just before we dive into it, the site is now partnered with Dark Fantastic Mills. DFM produces amazing 3D printed terrain and you can use the code “AoS Shorts” to get a further 10% off and support the site.  The terrain is super light so shipping worldwide is surprisingly cheap. Check out the Doomcap Deeps range for things suitable mushroom-inspired and DFM have special offers on now.

Gloomspite Gitz

My approach to reviews

As this is my first preview review, I want to explain how I:

  • intend to approach these reviews and
  • hope to add value to the existing blog, podcast and YouTube options for preview reviews out there.

Short and useful is always my aim. Covering just what you need to know about the Gloomspite Gitz (whether you are a narrative or matched play gamer).

Some provisos

I won’t be making grand definitive calls about the likely matched play effectiveness of the army in this review. As we see with most releases the competitive matched play lists can offer differ significantly once players have had time to consider the book, any FAQs or errata. Nor will I be making recommendations about purchases. Its not my place to tell you what is cool or how to spend your hobby dollars.


Who are the Gloomspite Gitz?

The Gloomspite Gitz are the combined forces of the Moonclan (Night Goblins), Spiderfang (Goblin Spider Riders) and Troggoths (Trolls), with the odd Gargant (Giant) shambling along for the ride. This army embodies the random, comical, spiteful malevolence that we all come to expect from the Moonclan and their fellow subterranean dwellers.

The Gloomspite Gitz share a worship of the Bad Moon and are united under Skragrott the Loonking. The Bad Moon is a portent for lunacy and predicting its appearance is of crucial importance to the Gloomspite Gitz. The Bad Moon is at the centre of the Gloomspite Gitz’ allegiance ability.

Gloomspite Gitz Lore

I’ll have a full lore and background review in the coming days, but in the mean time, you could read my notes on the Warhammer TV Gloomspite Gitz lore video.


Gloomspite Gitz Review: Essentials

Here is what I think are the ten key points from Battletome: Gloomspite Gitz:

  • Availability of army builds
  • Several different playstyles
  • Moonclan ascendant
  • Spiderfang re-energised
  • Troggoths – strong models, new rules, some question marks?
  • the Bad Moon – worth building around?
  • Loonshrine – a massive rock
  • Fungoid Cave-Shaman – a different role, still useful
  • Gloomspite magic is strong but different
  • New Fanatics, not quite like your old fanatics

Available army builds

As with all recent Warhammer Age of Sigmar battletomes, Games Workshop aims to have a variety of available army builds within the same faction.

The Gloomspite Gitz are no different. You can make a Moonclan army, a Squig-based army, a Spiderfang army, a Troggoth or a mixture of the lot. Depending on your general, you can unlock additional battleline units:

  • Any general: Shootas and Stabbas are battleline
  • Dankhold Troggboss unlocks Rockguts and Fellwater Troggoths as battleline
  • Spiderfang keyword general unlocks Spider Riders
  • A general on Giant Cave Squig or Mangler Squig unlocks Squig Hoppers
  • A Moonclan general unlocks Squig Herd

Whether each of these builds is actually viable, we will see, and I’ll touch on in later reviews this week.

Gloomspite Gitz can have “one-drop” army builds, with Squigalanche likely to be the strongest of the “one-drop” option from a competitive matched play standpoint.

IMAGE


Playstyle options

Games Workshop also try to offer a variety of playstyles in each army (regardless of whether they are all viable from a competitive matched play perspective).

My initial impression is that the Gloomspite Gitz could run:

  • horde builds with lots of grots recycling through the Loonshrine
  • an “alpha bunker” list (a large unit thrown rapidly into the enemy’s lines to slow its advance while your other pieces move into position and claim objectives)
  • combat heavy squig or troggoth lists
  • a fast mortal wound spider swarm list
  • magic heavy list

I’ll touch on these in more detail in our parts of the preview series. Available playstyles – horde / alpha bunker / combat speed heavy squigs / mortal wound swarm / casting heavy


Moonclan ascendant

The Moonclan look like early beneficiaries in the new book, especially the squig-based units.

  • The Loonboss on Mangler Squig gives you a powerful, fast hero unit for 300 points. At that points cost you could take two. Plus add the Fight Another Day command trait to be able to charge and retreat as well and the Squig Lure spell to run and charge.
  • The Boingrot Bounderz are cheap, damage dealers offering a combination of mortal wounds, speed and numerous normal attacks. For instance, 15 do 7.5 mortal wounds on the charge, then have 60 attacks which would do 20 wounds on average at -1 rend (or 90 attacks and 30 wounds if they are buffed by the Sneaky Snufflers.
  • Moonclan units benefit with recycling Stabba units through the Loonshrine and the synergies from Snufflers and the Sporesplatta Fanatics.
  • Unfortunately, Shootas still are just going to give you a large volume attacks without much end result. You can buff their hit rolls, but not their wound rolls or rend (like Sneaky Stabbin did). So I don’t suspect we will see large hordes of them on the table.
  • Moonclan also get the greatest benefits from some of the battalions as the Squig Rider Stampede and the Squigalanche and artefacts such as the Squig Lure.
Gloomspite Gitz

Spiderfang re-energised

Spiderfang were one of the micro-factions of Warhammer Age of Sigmar with only 4 units. They have now been fleshed out into a fully fledged force with the full benefits of a modern battletome.

The Spiderfang have far more options, have a higher base movement now (10″), and even stronger mortal wound output (especially under the Light of the Bad Moon, which doubles their mortal wound output by activating them on 5s and 6s). The Scuttleboss combined with the Black Fang artefact and the Spiderfang spell which doubles mortal wounds from spider venom mean you could have a hero doing up to 44 mortal wounds in one combat. I suspect that the interplay of some of these artefacts/spells may be part of the Gloomspite Gitz FAQ in two weeks after the release.

The Spiderfang spell lore also has a number of great options while the Webspinner Shaman on Arachnarok gives you bonuses to cast. I can see people having fun with a mixed mortal wound and heavy spell spider-based army complimented with Scrapskuttle’s Arachnacauldron (to further boost casting) and large Stabba units to hold objectives and zone board space.

The only issue with taking a pure Spiderfang army is that you are foregoing the ability to control the path of the Bad Moon through having Skragrott the Loonking as your general. And as mentioned, the Bad Moon has some real strong benefits for Spiderfang.

Gloomspite Gitz

Troggoths – strong models, new rules, some questions?

There has been a lot of coverage in the previews so far about the ability to build a full Troggoth army, led by its new hero the Dankhold Troggboss. The army can revolve around the Troggherd battalion with a Troggboss, units of Rockgut or Fellwater Troggoths for battleline, some Dankhold Troggoths and the odd Gargant if you wanted.

The Troggboss is a great model, but at 300 points is probably only going to be taken by people wanting to field a full or heavy Troggoth list.

The Fellwater Troggoths have received a strong offensive boost for their shooting and melee weapons. However, the healing is not as strong as it once was.

Gloomspite Gitz Lore

The Bad Moon – worth building around?

The Gloomspite Gitz battle trait is the Bad Moon Rises. As I’ve covered elsewhere, you pick a corner of the board at the start of the game for the Bad Moon to be located. From the start of the second battleround, the Bad Moon will move at a random speed in a diagonal line across the board. The Moon may stay still, move slow or move fast, and has beneficial and negative effects on units in the board quarter it occupies. If it is in the middle of the table, those effects apply to the entire board.

The effects are:

  • Enemy Units anywhere on the board are bombarded with meteors from the Bad Moon, and take damage.
  • Gloomspite Gitz Wizards under the Bad Moon get +1 to their casting rolls, while all other wizards get -1
  • Gloomspite Gitz Generals get an additional command point in each hero phase they’re under the Bad Moon.
  • Squigs under the Bad Moon can run and charge in the same turn.
  • Moonclan Grot units re-roll hit rolls of 1.
  • Spiderfang Grot units deal mortal wounds on a 5+ to hit, rather than a 6+.
  • Troggoths can re-roll the dice to see if they regenerate wounds, or double the results of their first roll.

Now, the question for Gloomspite Gitz players is whether it worth building a list around manipulating the Bad Moon in order to maximise its impact, or if the effects will just be a pleasant bonus if they occur when needed. The effects are strong (especially if in the centre of the board), but the timing is unreliable (it could skip the centre of the board entirely), and you may have to heavily commit your army to one quarter of the board (which could be disadvantageous depending on the scenario).

If you do want to manipulate the moon in order to reap its benefits (for a devastating squig or spider charge), Skragrott the Loonking will be your general. Once per battle, Skragrott can choose for the Bad Moon to either not move that battleround, or to make 1 move, or 2 moves that battleround.

Gloomspite Gitz

The Loonshrine – a massive rock

With each new army for Warhammer Age of Sigmar we now get a faction specific terrain piece which is deployed at the start of the battle without a points cost – think Sylvaneth Wyldwoods, Deepkin boats, Maggotkin of Nurgle trees and Beasts of Chaos herdstones. For Gloomspite Gitz, it is the Loonshrine.

The Loonshrine model is truly massive. It is about 12″ tall and 6 to 8 inches wide, meaning it is perfect for line of site blocking for your heroes or your Squig Gobba artillery (which don’t need line of site to fire). The Loonshrine is set up wholly within your territory, more than 12″ from enemy territory and more than 1″ away from other terrain.

The Loonshrine does two things in addition to just being a big chunk of rock:

  • Gloomspite Gitz units wholly within 12″ do not take battleshock tests – useful for your bunker units and to save command points for other things (such as re-roll charges). Its large size really helps create an effective 30″ bubble of battleshock protection that will be very useful in scenarios such as Take and Hold.
  • at the end of your turns, and on a 4+, you can return half of a destroyed Stabbas or Shootas unit to the battlefield for free (so 30 models of a 60 model unit etc). You can only do this once for each destroyed unit (it isn’t endlessly recycling grots) and the unit must be set up wholly within 12″ of the Loonshrine and more than 3″ away from enemy units.

The Fungoid Cave-Shaman – a different role, still useful

The Fungoid Cave-Shaman is an amazing model and saw lots of use in Mixed Destruction armies before the release of the Gloomspite Gitz battletome. Its previous command ability allowed one friendly Grot or Orruk unit wholly within 18″ to charge at the start of the following charge phase (even if that unit had ran or retreated). This gave the army great movement for its hammer units.

Now the Fungoid Cave-Shaman does not have a command ability, but generates a command point on a 4+ at the start of your hero phase each battleround. While the loss of movement hurts the army (slightly offset by the Hand of Gork spell and some of the artefacts for squigs), the extra command points are a nice touch for an army that has historically needed them to be effective. The interesting thing to keep an eye on is whether the army is as command point hungry in the future now that it has the Loonshrine to rely on for battleshock immunity.

I suspect we will see a lot of Fungoid Cave-Shamans in Gloomspite Gitz lists given the model’s use as a multi-spell caster and command point factory.


Gloomspite magic: strong but different

Gloomspite Gitz have several strong magic options, with lots of different casters and spell options. Moonclan used to have easy access to boosting casting through eating mushrooms, however those options have now been changed.

Your options for a powerful magic army now revolve around:

  • the Loonking (casts and unbinds twice each turn, +1 to cast and unbind)
  • Webspinner Shaman on Aracknarok (+1 to cast and unbind for friendly Spiderfang wizards nearby)
  • Fungoid Cave-Shaman (casts twice once per game)
  • Zarbag (+2 to cast)
  • the Arachnacauldron (+1 to cast and unbind, and the caster knows all the Lore of the Moonclans spells)
Gloomspite Gitz

New fanatics, not quite like your old fanatics

There have been significant changes to Fanatics with the Gloomspite Gitz battletome. Previously, Moonclan Fanatics were set up in hiding and at the start of any charge phase (including your opponent’s) they could be released and set up within 1″ of the unit hiding them. The Fanatics could then charge immediately, acting as powerful blocking units for holding up important charges by your opponent. Now the Fanatics can be released but can’t charge in your opponent’s charge phase.

However, we now have a whole new unit variant called Sporesplatta Fanatics. At 120 points for five models, this unit has a number of cool features, including:

  • blocking line of sight to your models behind them – allowing you to protect vulnerable heroes (whether ones with low wounds or whose effectiveness decreases with wounds taken). Your opponent can still shoot the Sporesplatta unit, but will have to waste shots or magic clearing them first before your more important units
  • giving Moonclan Grots units wholly within 12″ +1 attack to melee weapons

I can definitely see Sporesplattas used behind Stabbas and in front of a set of support heroes.

Gloomspite Gitz

More Gloomspite Gitz Reviews

With each Warhammer Age of Sigmar battletome release there is a lot to talk about and the Gloomspite Gitz are a bumper crop given the large number of new units being released and the size of the battletome.

Over the next week or so, I’ll complete the subsequent parts of my Gloomspite Gitz review, including:

  • Allegiance abilities, spells and artefacts
  • Warscroll by warscroll review
  • Moonclan focus
  • Spiderfang focus
  • Troggoth focus
  • Lore and background

In the mean time, let me know what you think of the new releases and the warscrolls we have seen so far. You can contact me on Twitter, Facebook, or Instagram.

Gloomspite Gitz

ETC 2019: Team England

The second team for the Age of Sigmar European Team Championships 2019 has been announced today – congratulations to Team England. In today’s post, I’ll briefly cover what the ETC is, the Team England selection process and profile the team members.  I’ll be covering all the ETC news, with each team selection, and covering the event as it happens.

For those, who don’t want to read the whole piece, Team England 2019 is:

You can also check out the Team USA announcement here.


What are the European Team Championships?

The European Team Championships is the World Cup of Warhammer with national teams from around the world competing in Warhammer Fantasy (before AoS) and Warhammer 40k, as well as The Ninth Age and Flames of War.  Age of Sigmar was run as a side-event in 2018 and is now growing to fully-fledged game system this year with 19 teams registered so far.

ETC 2019

Where and when is ETC 2019?

The ETC is held August 9-11 2019 in Novi Sad, Serbia.

ETC 2019

What is the format?

Teams of 6 players face off in a series of individual games each round, with a combined score determining the results of each round.  The event will be over 6 rounds to decide the overall winner.

The rules pack is currently being discussed, negotiated and voted on between the captains, coaches and representatives of the various teams.  The desire is to play the event as “out-of-the-box” as possible.


How was Team England selected?

Team England 2019 was decided by a selection committee of Tom Mawdsley, Chris Tomlin, Nigel Chorlton, Ady McWalter, and Paul Buckler.  All experienced tournament players and long-standing members of the English Warhammer scene.

Public applications were open from October 2018 for thirty days.

Rankings and tournament results were not the only criteria for selection.  But conduct, army flexibility, and play-style all featured in the selection process.  


Team England 2019

So, as announced at the beginning, Team England 2019 is:

  • Jack Armstrong
  • Russ Veal
  • Tony Moore
  • Les Martin
  • Darren Watson
  • Byron Orde
  • Tom Mawdsley (Non-playing Captain / Coach / Manager)

Now for a quick word from Tom Mawdsley as Captain:

We had the opportunity to select a team that not only fit my mandate of being (in my opinion) the team that will absolutely go out and win the ETC, but also each player on the team has experience in International team events, I believe this experience is invaluable at an event such as the ETC. The team are all extremely flexible players, gentlemen on the table and will be amazing ambassadors for the country. There’s some real pedigree on the team, and i’m sure you’ll get behind the team throughout the year as we attend events and practice with armies that we might take to the ETC!


Tom Mawdsley

Tom Mawdsley, Team England 2019 Non-playing Captain, Coach and Selector.  Tom has four ETC caps as selector, coach and player before under 7th and 8th edition Warhammer Fantasy.  Tom has been rocking the Daughters of Khaine for the last six months, with notable recent results being:

  • 1st at Element Games Grand Slam (52 players) with Daughters
  • 6th at Blood and Glory (166 players) with Daughters
  • 9th at Blood Tithe (76 players) with Kharadron Overlords

You can check out Tom’s thoughts on Daughters of Khaine on Warhammer TV here.


Jack Armstrong

A man who needs no introduction to the English tournament scene, Mr 400 himself, Jack Armstrong.  Jack is a long-standing member of Warhammer ETC teams past with several attendances during Warhammer Fantasy battle days.

Jack finished the 2018 season first in the UK rankings with a highly respectable 395.45 (out of 400).  His recent highlights include:

  • 1st at BOBO (86 players) with Stormcast Eternals
  • 1st at SCGT (100 players) with Order
  • 1st at Blood Tithe (76 players) with Stormcast Eternals
  • 4th at the London GT (66 players) with Seraphon
  • 1st at Facehammer GT (91 players) with Stormcast Eternals

If you are interested in Jack’s thoughts on team tournaments and list-building, you can check out his show with me here.


Russ Veal

Another man who needs little introduction, Russ “the Face” Veal has been to numerous ETCs, won the UK masters and is a member of the Facehammer podcast.  

With a lighter tournament year in 2018 than years past, Russ finished 14th in the rankings with Best in Race honours for Legion of Sacrament and Nighthaunt.  Russ notably won the Blood and Glory Championships with 166 players.


Tony Moore

Tony Moore, Master of Death and the Orange Hoodie, proud member of the Marauders, previous ETC team member, and avid tournament attendee. Tony finished the 2018 season 8th on the UK rankings with notable results being:

  • 1st at GW Heat 3 (88 players) with Disciples of Tzeentch
  • 9th at BOBO (86 players) with Daughters of Khaine
  • 4th at Element Games Grand Slam (52 players) with Grand Host of Nagash
  • 4th at Blood and Glory (166 players) with Grand Host of Nagash

Tony gave a Masterclass show for Tzeentch and list-building under AoS 1 here if you are interested.  He has also been a regular on Warhammer TV (his most recent show is here).


Les Martin

Les Martin, proud creator of the Les Martin™ Stormcast build, podcaster, prize-winning painter and bespectacled player of Order.  Les has mainly been running Idoneth Deepkin this year, but will we see a return to Stormcast Eternals or Sylvaneth for the event? (only time will tell).  

Picture supplied…

Les is making his ETC debut, after being in the England 6 Nations team for the last 2 years, performing extremely well in the role he was given both years.


Darren Watson

Darren Watson, UK AoS tournament dancing champion, ferocious list-writer, owner of the world’s best postal-themed army, and all-round nice guy.  The second ETC debutant in Team England. Darren had a great 2018 season, finishing 6th in the rankings running mainly Chaos (Blades of Khorne, Nurgle, Maggotkin of Nurgle etc).  Darren’s notable results were:

  • 1st at the London GT (66 players) with Maggotkin
  • 2nd at Blood Tithe (76 players) with Seraphon
  • 3rd at SCGT (100 players) with Maggotkin
  • 7th at BOBO (86 players) with Nurgle.

If you are interested in more from Darren, you can check out his AoS 1 Archaon Masterclass he wrote for the site.  Over 4,000 words of list-tech goodness.


Byron Orde

Finally, by no means least, we have the third ETC debutant, Byron Orde(r).  Byron is the face of Element Games, a pro-painter, lover of grey, and has shocked the world with fantastic results from seemingly a bundle of Order models just picked off a shelf.  Byron took 1st at the Games Workshop GT final in 2017 and has only built from there with consistent GT performances. Notable results for the 2018 season include:

  • 1st at GW Heat 1 (86 players) with Order
  • 4th at Blackout (94 players) with Order
  • 7th at EGGS (52 players) with Order

New Gloomspite Gitz Warscrolls Review

Hey all, the next part of my Gloomspite Gitz Review is to go through the new warscrolls for the Gloomspite Gitz. You can also check out the first part of my review covering the top 10 things to know from the Gloomspite Gitz battletome or my “all-in-one” page covering all the preview coverage so far.

And just before we dive into it, the site is now partnered with Dark Fantastic Mills. DFM produces amazing 3D printed terrain and you can use the code “AoS Shorts” to get a further 10% off and support the site.  The terrain is super light so shipping worldwide is surprisingly cheap. Check out the Doomcap Deeps range for things suitable mushroom-inspired and DFM have special offers on now.

Gloomspite Gitz

Bad Moon Loonshrine

I’m starting with the Bad Moon Loonshrine, the terrain piece available to all Gloomspite Gitz armies at no points cost.

The Loonshrine model is truly massive. It is about 12″ tall and 6 to 8 inches wide, meaning it is perfect for line of site blocking for your heroes or your Squig Gobba artillery (which don’t need line of site to fire). The Loonshrine is set up wholly within your territory, more than 12″ from enemy territory and more than 1″ away from other terrain.

The Loonshrine does two things in addition to just being a big chunk of rock:

  • Gloomspite Gitz units wholly within 12″ do not take battleshock tests – useful for your bunker units and to save command points for other things (such as re-roll charges). Its large size really helps create an effective 30″ bubble of battleshock protection that will be very useful in scenarios such as Take and Hold.
  • at the end of your turns, and on a 4+, you can return half of a destroyed Stabbas or Shootas unit to the battlefield for free (so 30 models of a 60 model unit etc). You can only do this once for each destroyed unit (it isn’t endlessly recycling grots) and the unit must be set up wholly within 12″ of the Loonshrine and more than 3″ away from enemy units.
Gloomspite Gitz

Skragrott, the Loonking

WIP

Gloomspite Gitz

Fungoid Cave-Shaman

WIP

Gloomspite Gitz

Dankhold Troggboss

WIP


Loonboss on Mangler Squigs

WIP

Gloomspite Gitz

Scuttleboss on Gigantic Spider

WIP

Gloomspite Gitz

Loonboss on Giant Cave Squig

WIP

Gloomspite Gitz

Madcap Shaman

WIP

Gloomspite Gitz

Webspinner Shaman

WIP

Gloomspite Gitz

Loonsmasha Fanatics

WIP

Gloomspite Gitz

Sporesplatta Fanatics

WIP

Gloomspite Gitz

Squig Herd

WIP

Gloomspite Gitz

Squig Hoppers

WIP

Gloomspite Gitz

Boingrot Bounderz

WIP

Gloomspite Gitz

Fellwater Troggoths

WIP

Gloomspite Gitz

Arachnarok Spider with Flinger

WIP


Arachnarok Spider with Spiderfang Warparty

WIP


Skitterstrand Arachnarok

WIP


Webspinner Shaman on Arachnarok Spider

WIP


Malevolent Moon

WIP

Gloomspite Gitz

Mork’s Mighty Mushroom

WIP

Gloomspite Gitz

Scrapskuttle’s Arachnacauldron

WIP

Gloomspite Gitz

Scuttletide

WIP

Gloomspite Gitz

Stabbas

WIP

Gloomspite Gitz

Shootas

WIP

Gloomspite Gitz

Bonegrinder Gargant

WIP

Gloomspite Gitz

Colossal Squig

WIP

Gloomspite Gitz

Squig Gobba

WIP

Gloomspite Gitz

Troggoth Hag

WIP

Gloomspite Gitz

Gloomspite Gitz with Ben Johnson – Twitch summary

Today on Warhammer TV, Ben Johnson (Product Developer for the Warhammer Age of Sigmar Studio at Games Workshop) went into the development process of the Gloomspite Gitz and shared some tips and tidbits. I made some notes of the various points below and you can check out the full interview if you are a subscriber. For all the coverage on the Gloomspite Gitz in one place, check out my “all-in-one” page with all the coverage, previews and more from Warhammer Community, Facebook and the independent scene etc.

Watch WARHAMMER AGE OF SIGMAR // INTERVIEW // BATTLETOME GLOOMSPITE GITZ with Ben Johnson from Warhammer on www.twitch.tv
Gloomspite Gitz

Gloomspite Gitz Development

  • Gloomspite Gitz started with the Skragrott the Loonking model.
  • Andy Clark took the lead on the battletome.
  • The product development team took the opportunity to fold a number of smaller factions into AoS rule love – with battalions and allegiance abilities etc.  The three factions included all fit similar lore, all around caves.
  • Humourous but also spiteful and nasty.  Just like in the old world.

Gloomspite Gitz Units

  • All the kits have been shown but all the variants have not been yet.
  • All the Moonclan, Spiderfang and Troggoth units are moving into the new book.
  • Forgeworld aren’t in book but have had keywords updated for keywords – Hag, Colossal Squig, Squig Gobba and Bonegrinder Gargantuas.
  • Scuttlings aren’t in the book (no longer available for sale)
  • Loonboss with giant cave squig (the Skarsnik model) is in the book.
  • Mollog’s warband and Zarbag’s Gitz are both in the battletome.
  • Mollog is a type of Dankhold Troggoth and just lives in a smaller cave

Gloomspite Gitz Allegiance Abilities

  • Allegiance abilities like Beasts of Chaos and Legions of Nagash – Spiderfang units benefit from the Moonclan allegiance abilities etc – so you aren’t silo-ed into particular types.
  • Can run a full squig army led by a squig-mounted Grot Warboss

Gloomspite Gitz New Warscrolls

  • Skragott – wizard and warrior – trading off his reputation of having predicted the Bad Moon once (or just got lucky).
  • Rockgut Troggoths – the mix of comedy and spite, funny but horrible, can be seen between the feeding the bird and also the dead grot which was tied (alive) as a loin cloth around the waist of a Troggoth.
  • The Dankhold Troggoths live in underground cave – the bigger the cave, the bigger they grow.  Sleep for several years, during which time everything grows on them.
  • Loonboss – moon face and boss-fungus.  Believe that squigs won’t attack them if they are wearing the shape of the bad moon. Key hitty piece.
  • Sneaky Snufflers – first into the battlefield to collect the fungus to feed to units nearby for beneficial effects. Spider cages on their backs.
  • Boingrut Bounders – slower but hit harder and more armour than squig hoppers.  Really interchangeable.
  • Squigs – one herder per five grots.
  • Gobbapalooza – five class shamans with own role to play in. Spiker is the scuttling one. Shroomancer is the one on the mushroom. Scaremonger – How do you scare a Moonclan grot? You wear a sun mask.
  • Fanatics – Loonsmasha (operate a similar way).  New fanatics effects to be revealed soon on Warhammer Community.
  • Loonshrine – 12” tall.
  • Endless Spells – the final two named Endless Spells are the Malevolent Moon and Mork’s Mighty Mushroom.

The Light of the Bad Moon Allegiance Ability

  • Started with the idea of the Bad Moon as it is at the centre of all the races
  • Then thought about how the Bad Moon could be brought to the table in a thematic, skittish and erratic manner
  • Team wanted the balance of randomness for Moonclan, but also being easy to use and not mind-bendingly crazy
Gloomspite Gitz
  • Path of the Bad Moon – moon starts on one of the corners of the board and will move towards the centre of the board.  If it is in the centre of a board quadrant it effects just that quadrant. If it hits the middle of the table, it affects the whole table.
  • Each turn, roll a dice, it may move towards the opposite corner of the board.  Can move off the other side of the board.
  • Unclear if/how the movement is affected when there are two Gloomspite armies on the board.
  • The Bad Moon moves in one direction unless it is manipulated. Skragrott can manipulate the path of the Bad Moon –  move it or hold it place.
  • Rules on warscrolls, artefacts, spells all influenced by the position of the Bad Moon.  
  • Command traits and artefacts can also change the effects of the Bad Moon.
  • Timing important for maximising the benefits for your army. Where do you want to attack and when?  Do you want it helping you late game or early? Are you playing defensive or looking for strong combat in turns 2 or 3?

Gloomspite Gitz: The Lore

Warhammer Community produced a great short video on the lore and background of the Gloomspite Gitz as part of the previews leading up to the launch of the new battletome. You can check out the video here and my bullet-point notes below. If you want to see all the coverage of the Gloomspite Gitz release in one place, you can check out my Gloomspite Gitz page.

The Lore Summarised

The key points from the video for me are:

  • loose coalition of Moonclan Grots, Spiderfang Grots, Troggoths and “a whole host of subterranean monsters
  • united in their worship of the Bad Moon
  • the Bad Moon randomly travels through the heavens of the Mortal Realms, a thing of horror and mystery. Its path is unpredictable and those who seek to divine its path are driven mad
  • the Bad Moon fills the Gloomspite Gits with lunacy, which they refer to as “Gloomspite”. When the Bad Moon waxes, wars rage
Gloomspite Gitz Lore
  • The Gitz want to strike out in sight of the Bad Moon and win its favour so that the moon might stay, permanently eclipse Hysh and usher in a period of total domination by the Gloomspite Gitz
  • more Troggoths than ever will be joining the ranks of Destruction – Fellwater, Rockgut, and the new Dankhold Troggoth
Gloomspite Gitz Lore
  • the Troggoths will be joined by a new hero – the Dankhold Troggboss – very stupid, very powerful
  • the Moonclan venerate the Bad Moon as the lunar object that it is and as an aspect of GorkaMorka that they worship
  • the Spiderfang grots believe in the spider god that is a giant arachnid demi-god that bit GorkaMorka on the foot and got infused with the god’s power. The Spiderfang believe that the Bad Moon is the giant egg-sac of the spidergod. If they impress it enough, they believe the moon will hatch and rain spiders down on the Mortal Realms
  • you can field a mixed army or specialise in just a Moonclan army, just a Spiderfang army or just a Troggoth army (a Troggherd)
  • predicting where the Bad Moon will rise is of massive importance to the Gloomspite Gitz
  • the Bad Moon sends ill portents and drives seers mad. Skragrott the Loonking has abducted every lunatic seer and deranged prophet he can find before infecting them with a fungal strain that turns them into half-human, half-mushroom hybrids. The Loonking keeps these captives in his fungal asylum. He hopes they will foretell where the Bad Moon will rise
Gloomspite Gitz Lore
  • The Loonking wants to cover all the Mortal Realms in the Clammy-Dank and he has already achieved this in one part of Chamon

Gloomspite Gitz and Moonclan Grots

Hey all, just a quick post to say that I now have a holding page up for all the coverage of the Gloomspite Gitz / Moonclan Grots battletome coverage for Warhammer Age of Sigmar. As usual, I’ll be compiling all the breaking news and previews as an when we have them from Warhammer Community, Twitch, Facebook and more. So you can check back and rest assured all the Gloomspite Gitz and Moonclan Grots coverage will be in one easy location.

Find the page here: Gloomspite Gitz

Gloomspite Moonclan

Australian Age of Sigmar Masters 2018

Welcome to coverage of the Australian Age of Sigmar Masters 2018.  Yesterday was New Zealand, today is Australia.  The Australian Age of Sigmar scene is in amazing health at the moment with large, regular tournaments, a thriving club scene and the jewel in the Crown, Call to Glory at CanCon setting the bar with 220 players in January 2019.  Not only that, but the Aussies share great hobby all over Twitter, Facebook, YouTube and now Twitch.  Right, that’s enough of the hobby crush, on with the coverage.

The Australian Masters this year were held at Club Ashfield in Sydney on the 1st and 2nd of December.  The event was hosted by Clint Mallet, founder of the Heralds of War podcast and TO of Call to Glory at CanCon.

And just before we dive into it, the site is now partnered with Dark Fantastic Mills, producers and purveyors of amazing 3D printed terrain and you can use the code “aos shorts” to get 10% off.  The terrain is super light so shipping worldwide is surprisingly cheap.

Age of Sigmar


Australian Age of Sigmar Rankings 2018

The Australian Age of Sigmar Rankings system is similar to others around the world.  The key points are:

  • Season: 1st November until 31st October the following year.
  • a minimum of 12 players and 3 rounds is required for an event to be included
  • a 40 player, 5 round event is required for the event to earn full points (I.e 100pts for first place)
  • Game sizes of 2000pts and up are eligible for rankings.

The rankings are overseen by a committee of volunteers from each of the states and territories with a significant Age of Sigmar scene.

The committee for 2019 is:

  • Clint Mallet – Queensland
  • Chris Welfare – New South Wales
  • Travis Cooper – Australian Capital Territory
  • Joel McGrath – Victoria
  • Michael Sale – South Australia

For the 2019 Season, the following is the criteria for a Masters invite:

  • This year the event will be 16 Players
  • The previous Master gets an automatic invitation
  • Then filling in from the top placed players in the AMPR up to the 16 places.

The rankings at the end of the 2018 season were:

Australian Age of Sigmar Masters

 


 

Australian Age of Sigmar Masters – The Preview Show

Michael from the Doom & Darkness YouTube channel hosted an Australian Masters List Review show with Clint and Rob Symes from the Honest Wargamer.  The three dive into the lists, the first round match-ups and a whole load of background on the Australian Age of Sigmar scene.

LLV and the Honest Wargamer also did a pre-event breakdown of the lists compared to the global meta.

Australian Age of Sigmar Masters

If you’re interested in how the Australian Age of Sigmar scene has grown, despite the challenges of geography, I can highly recommend Clint’s show with Tim MacDivitt of the Mango Mafia on Competitive Age of Sigmar in Australia.  They cover the growth of the competitive scene, the explosion of events and event organisers, the Australian “Meta” and then look at where they think the scene will go in the future.

Episode Breakdown
0:00:00-0:24:54 – Intro, Hobby Progress, Games Played
0:24:58-1:07:18 – Competitive AoS in Australia – Growth of the Scene, Rise of the TO’s, The Australian Meta
1:07:22-1:57:16 – The Way Forward, Listener Questions
1:57:20-2:14:34 – Event Spotlight, Masters Update, Getting in Touch, Outro

 


Australian Age of Sigmar Masters – The Rounds

The event was streamed over on the Heralds of War Twitch channel, in what I believe to be the first streamed Age of Sigmar event in Australia.

Australian Age of Sigmar Masters


Round 1 – Total Commitment

Jemma Sheppard, Nurgle vs Adam Burt, Stormcast Eternals

My apologies, for some reason I can’t seem to get the Twitch videos to embed.

Australian Age of Sigmar Masters

Thanks to LLV, there were results spreadsheets produced for each round showing the likely outcome based on the expected win percentage of each army.  Its definitely worth checking out LLV’s work and the Honest Wargamer stat show.

Australian Age of Sigmar Masters


Round 2 – Escalation

Chris Tot, Seraphon vs Matthew Campbell, Khorne

Australian Age of Sigmar Masters


Round 3 – Duality of Death

Jesse Perkins, Daughters of Khaine vs Tim MacDivitt, Legions of Sacrament

Australian Age of Sigmar Masters

 


Round 4 – Total Conquest

Ash McEwan, Tzeentch vs Chris Welfare, Sylvaneth

Australian Age of Sigmar Masters


Round 5 – Better Part of Valour

Dave Kerr, Stormcast vs Chris Welfare, Sylvaneth

 

Australian Age of Sigmar Masters

 

Australian Age of Sigmar Masters

Australian Age of Sigmar Masters


Australian Age of Sigmar Masters – The Results

So the final results were:

  • The Master – Dave Kerr, Stormcast – Back to Back!
  • Second: Matt Campbell, Khorne – 3rd last year
  • Third: Chris Welfare, Sylvaneth – 2nd last year

Australian Age of Sigmar Masters

All the results, pairings and lists are up on the Tabletop TO event page.  It really is a great free tool for running events.

 


Australian Age of Sigmar Masters – The Lists!

You can find a PDF of the full lists here and also the rundowns of each of the lists on The Honest Wargamer.


David Kerr – Stormcast Eternals

Allegiance: Stormcast Eternals

– Stormhost: Anvils of the Heldenhammer

Leaders

Lord-Arcanum on Gryph-Charger (240)

– General

– Command Trait : Deathly Aura

– Mount Trait : Wind Runner

Lord-Castellant (100)

Lord-Ordinator (140)

– Artefact : Soulthief

Knight-Vexillor (120)

– Pennant of the Stormbringer

Units

10 x Sequitors (240)

-Stormsmite Mauls and Soulshields

– 5 x Stormsmite Greatmaces

5 x Sequitors (120)

-Stormsmite Mauls and Soulshields

– 3 x Stormsmite Greatmaces

5 x Sequitors (120)

-Stormsmite Mauls and Soulshields

– 3 x Stormsmite Greatmaces

6 x Evocators on Dracolines (600)

– 4 x Grandstaves

War Machines

Celestar Ballista (100)

Celestar Ballista (100)

Celestar Ballista (100)

Total: 1980/2000

Extra Command Points: 0

Allies: 0/400

Wounds: 114


Matt Campbell – Khorne

Allegiance: Khorne

Mortal Realm: Ghyran

Leaders

Wrath Of Khorne Bloodthirster (320)

– General

– Command Trait : Immense Power

– Artefact : The Crimson Crown

Bloodthirster Of Insensate Rage (260)

– Artefact : Ghyrstrike

Bloodstoker (80)

Bloodsecrator (140)

Slaughterpriest (100)

Slaughterpriest with Hackblade and Wrathhammer (100)

Units

5 x Blood Warriors (100)

-Goreaxes

10 x Bloodreavers (70)

-Reaver Blades

10 x Bloodreavers (70)

-Meatripper Axes

30 x Bloodletters (320)

– Gore Drenched Icon

20 x Bloodletters (240)

– Gore Drenched Icon

Battalions

Gore Pilgrims (200)

Total: 2000/2000

Extra Command Points: 1

Allies: 0/400

Wounds: 130


Chris Welfare – Sylvaneth

Allegiance: Sylvaneth
Mortal Realm: Ulgu

Leaders
Alarielle the Everqueen (600)

Spirit of Durthu (380)

– General

– Trait: Gift of Ghyran

– Artefact: Doppelganger Cloak

Branchwraith (80)

– Artefact: Ranu’s Lamentiri

Branchwraith (80)

– Artefact: Acorn of the Ages

Units

30 x Dryads (270)

10 x Dryads (100)

10 x Dryads (100)

10 x Dryads (100)

Battalions

Forest Folk (140)

Winterleaf Wargrove (90)

Endless Spells

Chronomantic Cogs (60)

Total: 2000 / 2000

Extra Command Points: 2

Allies: 0 / 400

Wounds: 98


Australian Age of Sigmar Masters – Pics

The tables at the event looked amazing thanks to the work of Travis (@Thonias83) and others who put so much effort into building great tables.  Check out about 100 photos here, or a highlighted selection below


Australian Age of Sigmar!!!

New Zealand Age of Sigmar Masters 2018

Hey all, we have now hit Age of Sigmar Masters season, where the best Age of Sigmar matched play gamers in countries and regions around the world battle it out for end of season honours.  This weekend saw the New Zealand, Australian and Northern (Scotland and North of England) Masters) held.  This report is on the New Zealand Masters with the pack, lists, results and all the coverage you need.

And just before we dive into it, the site is now partnered with Dark Fantastic Mills, producers and purveyors of amazing 3D printed terrain and you can use the code “aos shorts” to get 10% off.  The terrain is super light so shipping worldwide is surprisingly cheap.

Age of Sigmar


New Zealand Age of Sigmar Masters 2018

The New Zealand Age of Sigmar Masters are an invitation-only event held in late November/early December each year.  Players are invited based on their final standings in the New Zealand Age of Sigmar rankings.  Ranking points are awarded by a formula based on performance at events throughout the year.  The higher the placing and the larger the tournament field, the more points.  A player’s three best finises count for rankings.

This was how the rankings looked at the Masters cut-off.

NZ Masters

NZ Masters

You can find all the details of the New Zealand rankings, and the full table at WarhammerNZ.

Check out the Masters pack here: https://www.dropbox.com/s/zvxf078jan5qmeh/Masters%202018%20Player%20Pack%20v1.3.pdf?dl=0


New Zealand Age of Sigmar Masters Results

The results were:

  • 1st and the Master: Shaun Tubman, Daughters of Khaine (@AoSTubs)
  • 2nd and Best Death: James Page, Legion of Sacrament
  • 3rd and Best Order: Lee Wilmot, Sylvaneth (@AoSwilmot)
  • Best Painted: Bo, Idoneth Deepkin
  • Favourite Opponent: Jesse Kearns, Grand Host of Nagash
  • Best Destruction: Seth, Mixed Destruction (@1sneakystabba)
  • Best Chaos: Ben Ricketts, Khorne Bloodbound

Congrats to Nick Jebsen and Tim Lind (@TronhammerNZ) for running a smooth and successful event.

NZ Masters


New Zealand Age of Sigmar Masters Lists

You can find all the lists in the Tabletop TO event and as a PDF here.  The top three lists were:

Shaun Tubman, Daughters of Khaine

NZ Masters

James Page, Legion of Sacrament

NZ Masters

Lee Wilmot, Sylvaneth

NZ Masters


Pictures and Social

The New Zealand Masters looked like a great weekend with a great bunch of lads, many sharing the same house for the weekend.

Painting Nominations / Armies on Display

Masters House for the Weekend

Selected Game Photos

You can find a full gallery here and a selection of photos below.  Also, check out the Age of Sigmar New Zealand Community Facebook group for more coverage.

Blood & Glory Age of Sigmar Championship 2018 Recap

Blood & Glory, one of the UK’s largest Warhammer conventions, was recently held over the weekend of 3 and 4 November 2018.  Over 400 gamers turned up to play Warhammer Age of Sigmar (whether in the 166 player Championship, smaller point events, or in the amazing event of Warhammer Achievements), Warhammer 40,000, Warhammer Underworlds, Horus Heresy, Blood Bowl, Kill Team and more.  This post will cover the Blood and Glory Championship, but future posts will cover the smaller events and Warhammer Achievements.  Here you’ll find the Championship pack, pictures, coverage, awards, results, top lists and more.

Blood & Glory

As always, check out Dark Fantastic Mills for great 3D printed terrain perfect for wargaming.  Its super versatile and light so worldwide shipping is inexpensive.  Use the “aos shorts” discount code for a further 10% off the already decent prices and also help support the site.  Age of Sigmar


Blood & Glory Age of Sigmar Championship

The Blood & Glory Age of Sigmar Championship was a five round, 2000 point matched play event of Warhammer Age of Sigmar.  You can read the full pack, but the key details were:

  • Terrain warscrolls were in use (for Games Workshop produced terrain), otherwise terrain effects were randomly generated
  • Any of the 18 Battleplans from the Core Rules and Generals Handbook could be played (the 5 selected plans were announced after registration)
  • Each round was played in a different Realm and used the Realm Magic, Realm Commands and Realmscape Features for that round (again, these were announced after registration)
  • The event also used Hidden Agenda secret objectives
  • 150 Battle Points were available – 30 for each Major Win, 25 for a Minor Win, 15 for a Draw, 5 for a Minor Loss and 0 for a Major Loss
  • Bonus Points were awarded for receiving a Vote for Best Opponent (10), receiving a vote for Best Army (10) and for turning your list in on time (10).  These bonus points were capped at 30.
  • You could score a maximum of 25 points for painting, based on a checklist which had 31 points available.
  • The winner was decided on overall score, followed by victory point difference, sports scores, painting score, and finally total kill points (if necessary).

The scenario and realm rules used were:

  • Game 1 – Relocation Orb in Aqshy (Every Step a League)
  • Game 2 – Escalation in Ghyran (Life Springs)
  • Game 3 – Total Commitment in Chamon (Rust Plague)
  • Game 4 – Star Strike in Ulgu (Shadow Realm)
  • Game 5 – Blood and Glory in Shyish (Life Leeaching)

Blood & Glory Studio Preview

Blood & Glory is now a staple on the Games Workshop studio preview circuit.  Check out the Warhammer Community article for all the reveals from the studio preview if you haven’t yet seen them.

Blood & Glory


Blood & Glory Championship Results and Awards

So I’ve pulled together the Top 30 overall from the Blood & Glory Championship out of the 166 players.  If you are interested in Battle Points alone, I’ve also listed them in the table.  For a full breakdown of the results and the pairings, check out the event page on Best Coast Pairings.

Blood & Glory


Blood & Glory Top Lists

As always, people have got in touch asking about lists.  Below I’ve included the top 13 lists based on the players’ battle points scores.  Why 13? Its so you can have at least one list from each of the Grand Alliances.  Check out all the rest of the lists with a subscription to the Best Coast Pairings app (for both iOS and Android).

  1. Russ Veal (Legion of Sacrament)
  2. Craig Namvar (Stormcast Eternals)
  3. Joe McGough (Legion of Sacrament)
  4. Tony Moore (Grand Host of Nagash)
  5. Will Barton (Idoneth Deepkin)
  6. Tom Mawdsley (Daughters of Khaine)
  7. Benjamin Savva (Daughters of Khaine)
  8. Laurie Hugget-Wilde (Sylvaneth)
  9. Ricky Mee (Grand Host of Nagash)
  10. Ben Harper (Daughters of Khaine)
  11. James Tinsdale (Idoneth Deepkin)
  12. Lewis Swan (Blades of Khorne)
  13. Donal Taylor (Grand Alliance Destruction)

If you are interested in lists, check out the tournament list archive and the new series of pages covering top Age of Sigmar lists for each faction.


Russ Veal – 1st on Battle Points and Overall

Allegiance: Legion of Sacrament
Mortal Realm: Ulgu

Leaders
Arkhan The Black Mortarch of Sacrament (320)
 General
 Lore of the Dead: Amaranthine Orb (Vampires)
Vampire Lord On Zombie Dragon (440)
 Deathlance & Shield & Chalice
 Artefact: Doppelganger Cloak 
 Lore of the Vampires: Vile Transference
Necromancer (110)
 Lore of the Deathmages: Fading Vigour

Battleline
5 x Dire Wolves (60)
5 x Dire Wolves (60)
5 x Dire Wolves (60)

Units
20 x Grimghast Reapers (280)
6 x Spirit Hosts (240)
6 x Spirit Hosts (240)

Behemoths
Mortis Engine (180)

Total: 1990 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 128


Craig Namvar – 2nd on Battle / 4th Overall

Allegiance: Stormcast Eternals
– Stormhost: Hammers of Sigmar
Mortal Realm: Aqshy

Leaders
Lord-Arcanum (180)
 General
 Trait: We Cannot Fail 
 Artefact: Ignax’s Scales 
 Spell: Azyrite Halo
Knight-Vexillor (120)
 Pennant of the Stormbringer
Lord-Castellant (100)
Gavriel Sureheart (100)

Battleline
20 x Sequitors (400)
 Stormsmite Mauls and Soulshields
 8x Stormsmite Greatmaces
20 x Sequitors (400)
 Stormsmite Mauls and Soulshields
 8x Stormsmite Greatmaces
5 x Sequitors (120)
 Stormsmite Mauls and Soulshields
 3x Stormsmite Greatmaces

Units
5 x Evocators (200)
5 x Evocators (200)

Battalions
Cleansing Phalanx (120)

Total: 1940 / 2000
Extra Command Points: 2
Allies: 0 / 400
Wounds: 142


Joe McGough – 3rd on Battle / 2nd Overall

Allegiance: Legion of Sacrament

Leaders
Arkhan The Black Mortarch of Sacrament (320)
 General
 Lore of the Dead: Fading Vigour (Deathmages)
Neferata Mortarch Of Blood (400)
 Lore of the Dead: Vile Transference (Vampires)
Vampire Lord (140)
 Mount: Flying Horror
 Artefact: Azyrbane Standard 
 Lore of the Vampires: Amethystine Pinions
Necromancer (110)
 Lore of the Deathmages: Overwhelming Dread

Battleline
5 x Dire Wolves (60)
5 x Dire Wolves (60)
5 x Dire Wolves (60)

Units
30 x Grimghast Reapers (360)
10 x Hexwraiths (320)

Endless Spells
Chronomantic Cogs (60)
Umbral Spellportal (60)

Total: 1950 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 112


Tony Moore – 4th on Battle / 3rd Overall

Allegiance: Grand Host of Nagash
Mortal Realm: Shyish

Leaders
Nagash Supreme Lord Of The Undead (800)
 General
 Lores of the Dead Spell 1: Fading Vigour (Deathmages)
 Lores of the Dead Spell 2: Amethystine Pinions (Vampires)
 Lores of the Dead Spell 3: Vile Transference (Vampires)
Necromancer (110)
 Lore of the Deathmages: Overwhelming Dread
Vampire Lord (140)
 Mount: Nightmare
 Artefact: Balefire Lantern 
 Lore of the Vampires: Amaranthine OrbBattleline
40 x Skeleton Warriors (280)
 Ancient Spears
5 x Dire Wolves (60)
5 x Dire Wolves (60)

Units
30 x Grimghast Reapers (360)

Endless Spells
Umbral Spellportal (60)
Prismatic Palisade (30)

Total: 1900 / 2000
Extra Command Points: 2
Allies: 0 / 400
Wounds: 116


Will Barton – 5th in Battle

Allegiance: Idoneth Deepkin
– Enclave: Fuethan
Mortal Realm: Shyish

Leaders
Isharann Tidecaster (100)
 General
 Trait: Born From Agony 
 Lore of the Deeps: Steed of Tides
Akhelian King (240)
 Artefact: Ethereal Amulet 
Isharann Soulscryer (100)

Battleline
10 x Namarti Thralls (140)
10 x Namarti Thralls (140)
10 x Namarti Reavers (140)

Units
9 x Akhelian Morrsarr Guard (480)
6 x Akhelian Morrsarr Guard (320)
6 x Akhelian Morrsarr Guard (320)

Total: 1980 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 131


Tom Mawdsley – 6th in Battle

Allegiance: Daughters Of Khaine
– Temple: Hagg Nar
Mortal Realm: Aqshy

Leaders
Slaughter Queen on Cauldron Of Blood (330)
 General
 Trait: Devoted Desciples 
 Artefact: Thermalrider Cloak 
 Prayer: Blessing of Khaine
Morathi High Oracle of Khaine (480)
 Lore of Shadows: Mindrazor
Hag Queen (60)
 Prayer: Catechism of Murder
Hag Queen (60)
 Prayer: Martyr’s Sacrifice
Celestant-Prime (340)

Battleline
30 x Witch Aelves (270)
 Pairs of Sacrificial Knives
30 x Witch Aelves (270)
 Pairs of Sacrificial Knives
10 x Witch Aelves (100)
 Pairs of Sacrificial Knives

Units
5 x Khinerai Heartrenders (80)

Total: 1990 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 112

 


Benjamin Savva – 7th in Battle

Allegiance: Daughters Of Khaine
– Temple: Hagg Nar

Leaders
Slaughter Queen on Cauldron Of Blood (330)
 General
 Trait: Devoted Desciples 
 Artefact: Iron Circlet 
 Prayer: Blessing of Khaine
Morathi High Oracle of Khaine (480)
 Lore of Shadows: Shroud of Despair
Bloodwrack Medusa (140)
 Artefact: Shadow Stone 
 Lore of Shadows: Mindrazor
Hag Queen (60)
 Prayer: Catechism of Murder

Battleline
30 x Sisters Of Slaughter (300)
 Barbed Whips and Blade Bucklers
10 x Sisters Of Slaughter (120)
 Barbed Whips and Sacrificial Knives
30 x Witch Aelves (270)
 Pairs of Sacrificial Knives

Units
5 x Khinerai Heartrenders (80)
5 x Khinerai Heartrenders (80)

Battalions
Slaughter Troupe (130)

Total: 1990 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 110


Laurie Hugget-Wilde – 8th in Battle

Allegiance: Sylvaneth

Leaders
Branchwraith (80)
 General
 Trait: Warsinger 
 Artefact: Acorn of the Ages 
 Deepwood Spell: Regrowth
Branchwraith (80)
 Artefact: Ranu’s Lamentiri 
 Deepwood Spell: Verdant Blessing
Alarielle the Everqueen (600)
 Deepwood Spell: Throne of Vines
Anointed Of Asuryan On Frostheart Phoenix (280)
 Allies

Battleline
30 x Dryads (270)
20 x Dryads (200)
10 x Dryads (100)
10 x Dryads (100)

Battalions
Forest Folk (140)
Winterleaf Wargrove (90)

Endless Spells
Chronomantic Cogs (60)

Total: 2000 / 2000
Extra Command Points: 2
Allies: 280 / 400
Wounds: 108

 


Ricky Mee – 9th in Battle

Allegiance: Grand Host of Nagash

Ben Harper – 10th in Battle

Allegiance: Daughters Of Khaine
– Temple: Hagg Nar
Mortal Realm: Ulgu

Leaders
Slaughter Queen on Cauldron Of Blood (330)
 General
 Trait: Devoted Desciples 
 Artefact: Iron Circlet 
 Prayer: Blessing of Khaine
Bloodwrack Shrine (220)
 Lore of Shadows: Steed of Shadows
Bloodwrack Medusa (140)
 Artefact: Shadow Stone 
 Lore of Shadows: Mindrazor
Hag Queen (60)
 Prayer: Catechism of Murder
Hag Queen (60)
 Prayer: Martyr’s Sacrifice
Hag Queen (60)
 Prayer: Crimson Rejuvenation

Battleline
30 x Sisters Of Slaughter (300)
 Barbed Whips and Blade Bucklers
30 x Witch Aelves (270)
 Pairs of Sacrificial Knives
20 x Witch Aelves (200)
 Pairs of Sacrificial Knives

Units
5 x Khinerai Heartrenders (80)
5 x Khinerai Lifetakers (80)
5 x Khinerai Lifetakers (80)

Battalions
Cauldron Guard (120)

Total: 2000 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 142


James Tinsdale – 11th in Battle

Allegiance: Idoneth Deepkin
– Enclave: Fuethan
Mortal Realm: Ulgu

Leaders
Isharann Tidecaster (100)
 General
 Trait: Born From Agony 
 Lore of the Deeps: Steed of Tides
Isharann Soulscryer (100)
Isharann Soulscryer (100)
Eidolon of Mathlann, Aspect of the Storm (400)
 Artefact: Doppelganger Cloak 

Battleline
10 x Namarti Thralls (140)
10 x Namarti Thralls (140)
10 x Namarti Thralls (140)

Units
6 x Akhelian Morrsarr Guard (320)
9 x Akhelian Morrsarr Guard (480)
5 x Khinerai Heartrenders (80)
 Allies

Total: 2000 / 2000
Extra Command Points: 0
Allies: 80 / 400
Wounds: 122


Lewis Swan – 12th in Battle

Allegiance: Khorne
Mortal Realm: Ulgu

Leaders
Bloodsecrator (140)
 Artefact: The Blood-forged Armour 
Bloodstoker (80)
 Artefact: Talisman of Burning Blood 
Slaughterpriest with Hackblade and Wrathhammer (100)
 Blood Blessing: Killing Frenzy
Slaughterpriest with Hackblade and Wrathhammer (100)
 Blood Blessing: Killing Frenzy
Slaughterpriest with Hackblade and Wrathhammer (100)
 Blood Blessing: Killing Frenzy
Wrath Of Khorne Bloodthirster (320)
 General
 Trait: Arch-slaughterer 
 Artefact: Sword of Judgement 

Battleline
5 x Blood Warriors (100)
 Goreaxe & Gorefist
40 x Bloodreavers (240)
 Meatripper Axes
20 x Bloodreavers (140)
 Reaver Blades
10 x Bloodreavers (70)
 Reaver Blades

Units
5 x Wrathmongers (180)

Battalions
Dark Feast (200)
Gore Pilgrims (200)

Total: 1970 / 2000
Extra Command Points: 2
Allies: 0 / 400
Wounds: 137


Donal Taylor – 13th in Battle

Allegiance: Destruction
Mortal Realm: Aqshy

Leaders
Frostlord on Stonehorn (420)
 Artefact: Thermalrider Cloak 
Fungoid Cave-Shaman (80)
 General
 Trait: Bellowing Tyrant
Moonclan Grot Shaman (80)
Troggoth Hag (380)

Battleline
60 x Moonclan Grots (360)
 Pokin Spears & Moon Shields
40 x Moonclan Grots (260)
 Pokin Spears & Moon Shields
20 x Moonclan Grots (130)
 Pokin Spears & Moon Shields

Units
3 x Grot Fanatics (100)
3 x Grot Fanatics (100)

Endless Spells
Geminids of Uhl-Gysh (40)

Total: 1950 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 163


Warhammer TV covered the Blood and Glory lists on their regular Wednesday Age of Sigmar show.  If you have a subscription, you can hear Martin’s commentary on the lists and how they work here:

Watch WARHAMMER AGE OF SIGMAR // TACTICS // BLOOD AND GLORY CHAMPIONSHIPS ROUNDUP from Warhammer on www.twitch.tv


Blood & Glory Coverage

Ben and his team did a great job covering the event over social media through the weekend.  Check out the #BloodandGlory hashtag and Ben Curry’s feed for so many videos and pictures that it would be simply impossible for me to include them all here.

 


Blood and Glory on Warhammer TV

Warhammer TV covered the event all weekend long, and you’ll find links to each of the televised games here:

  • Game 1 – Terry Pike (Maggotkin of Nurgle) vs Jamie (Legions of Nagash) in Relocation Orb in Aqshy (Every Step a League) (Part 1 / Part 2)
  • Game 2 – Gaz (Blades of Khorne) vs Marc (Clan Pestilens) in Escalation in Ghyran (Life Springs) (Part 1)
  • Game 3 – Darren Watson (Blades of Khorne) vs Ben Savva (Daughters of Khaine) in Total Commitment in Chamon (Rust Plague) (starts at 01:06:50 / Part 2)
  • Game 4 – Laurie Hugget-Wilde (Sylvaneth) vs Chris Myhill (Order) in Star Strike in Ulgu (Shadow Realm) (Part 1 / Part 2)
  • Game 5 – Laurie Hugget-Wilde (Sylvaneth) vs Craig Namvar (Stormcast) in Blood and Glory in Shyish (Life Leeaching) (starts at 3 mins)

Warhammer Community also had a quick round-up of the event, with some more photos, in their article, Blood & Glory 2018: The Roundup.

 

 

 

Da Boyz GT – Results and Top Lists!

Hey all, this is a very quick round up of the results and top lists from the Da Boyz GT held in Rochester, New York on 10 and 11 November 2018.  You can find the pack, results and top lists.  Thanks to Gary (@Khornlord) for running the event and supplying the information.

And just before we dive into it, the site is now partnered with Dark Fantastic Mills, producers and purveyors of amazing 3D printed terrain and you can use the code “aos shorts” to get 10% off.  The terrain is super light so shipping worldwide is surprisingly cheap.

Age of Sigmar

 


Da Boyz GT Pack

Da Boyz GT was a five round, 2000 point matched play event for Age of Sigmar with custom scenarios.  I’ll add more details soon, but you can find the pack here and here.


Da Boyz GT Results

The Da Boyz GT award-winners were:

  • Overall: Alan Bajramovic
  • Best General: Anthony Lawrence
  • Best in Faction
    • Death: Kevin Lemieux-Gagnon
    • Destruction: Nicholas Walters
    • Chaos: Jordan Watt
    • Order: Curtis Cluett
  • Khorne’s Favor: Bill Souza
  • Best Table: Jon Green
  • Sports: Tim O’Brien
  • Best Painted: Martin Orlando
  • Smoking boots: Thierry Bouffard

The top 10 were:

Da Boyz

You can find the full results over on Warscore.


Da Boyz GT Top Lists

Here are the top lists from the Da Boyz GT.  I’ve included the podium places and the four best in faction.  You can check out all the lists here.

Alan Barjaramovic – First Overall

Play Type: Matched Play | Game Type: Battlehost | Grand Alliance: Chaos | Allegiance: Khorne Realm of Battle: GHYRAN, The Realm of LIFE

Leaders

Bloodthirster of Insensate Rage

General    Artefact: Ghyrstrike

Command Trait: Devastating Blow

Bloodthirster of Unfettered Fury

Wrath of Khorne Bloodthirster

Exalted Greater Daemon of Khorne Role:  (Forgeworld) (580)

Artefact: The Crimson Crown

Slaughterpriest  Prayer: Killing Frenzy

Slaughterpriest Prayer: Killing Frenzy

Battleline

Bloodreavers Quantity: 10

Bloodreavers Quantity: 10

Bloodreavers Quantity: 10

Battalions Council of Blood

Anthony Lawrence – Best General / 3rd Overall

Allegiance: Daughters Of Khaine   Danger Noodle Soup

– Temple: Hagg Nar

LEADERS

Spaghetti Sorceress (140)

Bloodwrack Medusa

– General

– Command Trait : Devoted Desciples

– Lore of Shadows : Mindrazor

Manicotti the Noodle Queen (480)

Morathi High Oracle of Khaine

– Lore of Shadows : Mindrazor

Lunch Lady on Soup Cart (300)

Hag Queen on Cauldron Of Blood

– Artefact : Iron Circlet

– Prayer : Blessing of Khaine

Lunch Lady (60)

Hag Queen

– Prayer : Catechism of Murder

UNITS

Danger Noodles (480)

20 x Blood Sisters

Stabby Ladies (270)

30 x Witch Aelves

-Pairs of Sacrificial Knives

Stabby Ladies (100)

10 x Witch Aelves

-Sacrificial Knives and Blade Bucklers

Flappy Spear Ladies (80)

5 x Khinerai Heartrenders

Flappy Spear Ladies (80)

5 x Khinerai Heartrenders

TOTAL: 1990/2000 EXTRA COMMAND POINTS: 0 WOUNDS: 120

LEADERS: 4/6 BATTLELINES: 3 (3+) BEHEMOTHS: 1/4 ARTILLERY: 0/4

ARTEFACTS: 1/1 ALLIES: 0/400

Jordan Watt – Third in Battle / 2nd Overall / Best Chaos

Allegiance: Nurgle

LEADERS

Great Unclean One (340)

– Plaue Flail & Massive Bilesword – Artefact : The Endless Gift – Lore of Virulence : Sumptuous Pestilence

Great Unclean One (340)

– General – Command Trait : Grandfather’s Blessing – Bile Blade & Doomsday Bell – Artefact : The Witherstave – Lore of Virulence : Favoured Poxes

Rotigus (340)

– Lore of Virulence : Glorious Afflictions

UNITS

10 x Plaguebearers (120)

10 x Plaguebearers (120)

10 x Plaguebearers (120)

6 x Plague Drones (400)

BATTALIONS

Thricefold Befoulment (120)

ENDLESS SPELLS

Aethervoid Pendulum (40)

Umbral Spellportal (60)

TOTAL: 2000/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 108

LEADERS: 3/6 BATTLELINES: 3 (3+) BEHEMOTHS: 3/4 ARTILLERY: 0/4

ARTEFACTS: 2/2 ALLIES: 0/400

Kevin Lemieux-Gagnon – Best Death / 10th Overall

R:Shyish Grand Alliance: Death | Allegiance: Grand Host of Nagash

Play Type: Matched | Game Type: Battlehost |

Leaders

Mannfred, Mortarch of Night 420pts

Quantity: 1 Spell: Vile Transference

Vampire Lord 140pts

Artefact: Balefire Lantern Spell: Amaranthine Orb

Necromancer 110pts

General Role: Command Trait: Lord of Nagashizzar Spell: Overwhelming Dread

Battleline

Skeleton Warriors 280pts  Quantity: 40 Upgrade: Hornblower Upgrade: Standard Bearer

Skeleton Warriors 280pts Quantity: 40 Upgrade: Hornblower Upgrade: Standard Bearer

Dire Wolves 60pts  Quantity: 5

Other

Bladegheist Revenants 270pts Ally Quantity: 15

Morghast Harbingers 220pts Quantity: 2

Morghast Harbingers 220pts Quantity: 2

Total: 2000/2000pts 270pts/400pts Allies

Nicholas Walters – Best Destruction /

Ironjawz

Play Type: Matched Play | Game Type: Battlehost | Grand Alliance: Destruction | Allegiance:

Ironjawz Realm of Battle: CHAMON, The Realm of METAL

Leaders

Gordrakk, the Fist of Gork   Role: Leader, Behemoth

Orruk Warboss   (Ally)

Orruk Warchanter

Orruk Warchanter

General

Artefact: Crucible of Molten Silver

Command Trait: Ironclad

Orruk Warchanter

Artefact: Chamonite Darts

Battlelines

Orruk Gore-gruntas  Quantity: 3

Weapon: Pig-iron Choppa

Orruk Gore-gruntas  Quantity: 3

Weapon: Pig-iron Choppa

Orruk Gore-gruntas Quantity: 6

Weapon: Pig-iron Choppa

Orruk Gore-gruntas Quantity: 6

Weapon: Pig-iron Choppa

Battalions  Gorefist

Total 1990pts

140pts/400pts Allies

Curtis Cluett – Best Order / 4th Overall

Faction idoneth deepkin

Nautilar enclave

Leaders

Eidolon of the storm (artefact cloak of midnight) 400pts

High King volturnos (warlord trait on warscroll) 280pts (General)

Soul scryer 100pts

Tide caster 100pts (spell: protective barrier)

Battleline

6 Morrsarr guard 320pts

6 Morrsarr guard 320pts

6 Ishlann guard 300pts

5 liberators 1 great hammer 100pts

5 liberators 1 great hammer 100pts

2000/2000p